3D Graphics school training courses in Albuquerque, NM.
An index of public, in-house or online 3D Graphics training programs in Albuquerque
United States
Worldwide > United States > New Mexico > Albuquerque

3D Graphics school training courses in Albuquerque, NM (public, in-house or online)



3D Graphics with Illustrator

School: University of New Mexico Division of Continuing Education
Venue: Albuquerque
Tel.: (505) 277-0077

Build simple 3D objects, type treatments, and package design mockups for print and web. Add lighting, and wrap artwork around objects for realistic rendering. Extrude, revolve, and rotate objects to create a variety of perspectives. Exercises in turning simple geometric paths into 3D objects are included. In addition, learn the advantages of using 3D graphics in print and web design. This class is suitable for those with little or no 3D experience.

Official Website: http://www.dce.unm.edu
Video Gaming 3D Graphics Development
Format: Online

School: Phoenix College Downtown
Venue: Phoenix
Tel.: 602-223-4000

This two-course pack offers an incredible inside look at the foundations of 3D graphics engine development for games and related simulations. It is our most highly recommended package if you are already an experienced C++ programmer and wish to get started making games. You will cover intermediate and advanced programming techniques and develop reusable tools and classes to serve as the backbone of your own game engine.

3 Textbooks (Downloadable version)
30+ Hours Presentation (Record...

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3D Graphics and Game Engines
Format: Online

School: UCLA Extension
Venue: Los Angeles
Tel.: (310) 825-9971, (818) 784-7006

This course is an introduction to 3D graphics engineering used to create video games; animated films; and other business applications, such as on wireless devices, computer-aided design, and data visualization. Topics include the 3D graphics pipeline, from reading an artist’s 3D file to producing an image on the screen, as well as the algorithms and structure of 3D graphics; game engines, including rotation and position of objects in 3D space; camera controls, including perspective and fiel...

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